Project a boat on this ocean, so it dynamically moves along with it Render it realistically, using procedurals Throughout this project you will learn to: This is a course aimed at those who feel comfortable in Houdini but are looking to extend their skills. In the process we will use quite a few advanced techniques which we will tackle step by step. The majority of the course covers a project where we create a full CG shot of a boat on a rough sea. This course covers the Ocean FX tools, how they work and gives an insight in when to use the right tool. Though as prof Nick Nimble found there are still quite a few hurdles you have to take if you want to put a boat on an ocean. Easy to use shelf-tools allow one click setups of complicated networks. With the release of Houdini 13.0 SideFX has extended their Ocean FX tools that were introduced in H12.5.
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